email: sressler@acm.org Vitae: http://www.sandyressler.com/vitae.htm
1978-1980 Master of Fine Arts Rutgers University, Mason Gross School of the Arts.
1974-1978 Bachelor of Arts, in Visual Arts (visual art) Rutgers University, Rutgers College, with departmental honors.
March 85 - Present
National Institute of Standards and Technology:
Program Manager: From Oct 06 to present Complex Systems program responsible for a portfolio of projects totally approximatly $2.5M/year. Developed vision plans and oversee execution of projects dealing with complex systems. Complex systems are those types of systems in which large numbers of similar entities exhibit some type of macroscopic behavior that can not be predicted simply by looking at the individual entities. Application domains are currently primarily Networking oriented, future applications will involve biological systems, nanotechnology, complex engineering as opportunities arise.
Project Supervisor: Visualization and Virtual Reality (VVR) project obtaining funding between $500-750K/year for over 10 years. Responsible for planning, management of a staff of 3-5, and most of the technical design work of the project. Created the Open Virtual Reality Testbed. I created the testbed, obtained funding and have received a fair amount of publicity due to a collection world wide web pages I maintain. I was also a principle technical staff member in the initiation and development of a NIST wide "Virtual Library" project which seeks to bring the information resources of the NIST library to staff members desks. Also active in a variety of manufacturing standards efforts. I have also been active in obtaining several cooperative research agreements between outside industry and NIST. Participant in a number of other projects including: A graphical tool to generate 2D tilings for research sponsored by the Bureau of Engraving and Printing; Visual display of control systems; Implementation of a shape grammar for stylistic analysis of an artist; Development of object oriented data base systems for use in data representation; and Systems programmer for a sizable network of Sun's, and Silicon Graphics Iris's.
November 99 - 2006
Web3D Consortium: Vice President (99-01) and Member of Board of Directors (99-06), active in the H-ANIM (Humanoid Animation) working group and founded the Medical Working Group, leading successful effort to obtain grant funding for the consortium.
October 97 - June 2002 October 84 - March 85 December 82 - October 84
Videomagic Laboratories: Part of a software group that designed and
implemented a real time surrogate travel system using video disks, overlay graphics,
audio with digitized speech and digital data from the video disk. The project
was for a video disk based arcade game. All the work was done in C on 68000
based development systems and later downloaded to a 68000 S100 based run time
system. Responsibility in the integrated system included: designing and implementing
real time graphics code and a data base system which was a mechanism for describing
animations. Also served as the "unofficial" systems person responsible for the
maintenance of 5 UNIX machines. Supervised part-time personnel and consultants
who worked on systems tasks. Responsible for producing a prototype film which
functioned as a testbed for the surrogate travel software, including budgeting
and hiring outside production staff.
June 82 - December 82
Carnegie Mellon University: Designed and implemented (Pascal) an interactive
graphics system which allowed teachers to produce illustrations and animations
using an IBM PC. The system was a combination of a paint system with animation
capabilities. This software later became part of a start-up company delivering
educational and training systems.
June 80 - June 82
Bell Laboratories: Associate Member of Technical Staff. Worked on software
(C and UNIX) for a real time 3D graphics processor. Primary accomplishments
were to write example programs which demonstrated the potential application
of the animation processor. This included: an interactive object editor for
the creation and manipulation of 3D objects; a dancing figure and robot arm
with interactive controls; animations of matrix multiplication and sign language
illustrated educational potential. Also worked on an interactive video disk
project where I interfaced a touch screen and wrote the software for doing hit-detection
on video objects. This was the prototype for a system deployed in Disney's EPCOT
Center.
The Art of Electronic
Publishing (web
site) - Prentice Hall 1997 Perspectives
on Electronic Publishing- Prentice Hall 1993 ;
Chapter 1 (HTML)(PDF);
Color Plates Coauthor
of Life with UNIX- Prentice Hall 1989 Intellectual
Property Issues and the Web3D Consortium Standards Developement in ACM SIGGRAPH
Public Policy May 2003 Computer Graphics Column Don't Crush That Polygon!,
3D Magazine, The Rebirth of Web3D, Special Issue Spring 2000
Web3D Trends,
Nikkei CG Magazine (Japan), #7, 2000 July. vol. 166
Product Data HyperStandard prototype, Nov. 1990. CD-ROM accompanying "The Art of Electronic Publishing" book, Prentice
Hall, Nov. 1996. Multimedia Development - A Hand's On Workshop 1993. A nationally offered course
from the Technology Exchange Company of Addison-Wesley Maryland Proactive Community
Supervision "Break The Cycle" CD-ROM and Web site, 2001.
"Twenty Years of Rutgers MFA's" at New Jersey State Museum of Art, April 82.
Computer art film: Da
Movies and These
Words Are the Data at the Festival
International de Jeune Cinema, in Hyeres France, June 80. These
Words Are the Data (Flash based Video) at Voorhese Museum, Rutgers University
MFA show, April 80. web3Dnews: Aug. 27, 2004: Sandy
Ressler Recaps Demo or Die at SIGGRAPH(video excerpt) CRN, CMP Media: Dec 7, 2000 3-D
Web for the Masses NYTimes: Oct 5, 2000 Three-Dimensional
Space is the Next Frontier for the Internet GNN 1995: GNN
Movie of the Week 1995: Meckler VR World Byte Magazine: April 1995 The
Net's Next Big Thing: Virtual Reality Popular Mechanics: March 1995 Virtual
Reality Focus on Web3D - An About.com web site
Open Virtual Reality Testbed
Anthropometric
Landmarks of the Head Kinematics 'R Us AnthroKids
QuickTime
VR of NIST Sites ACM Distinguished Speaker from 2007 to present.
Web3D 2005 Symposium:
cochair & showcase organizer moderator SIGGRAPH 2004: organizer and host of special session "Real
Time 3DX: Demo or Die", (press
article) Web3D Symposium 2004: program committee
About.com: 3D Graphics/Virtual Reality Guide running what was, during its existance,
the most popular web site (Article Archives)
for information about VRML and other 3D Web technologies. From October 1997 to June 2002
I wrote a weekly feature article (194 total) for the site, and provided
links to hundreds of information sources, tutorials, and examples. In addition
to writing I hosted weekly chats sometimes with noted guests. The site was
internationally recognized and was generally considered a "must see" web site
for obtaining the latest news and information on the Web3D field.
Navigation Sciences: Responsible for the specification, procurement,
and installation of a VAX 730 based software development system. This included
budgeting and justification of the system. An Ethernet was installed between
several IBM PC's and the VAX which was running UNIX 4.2. Software was to be
developed on the PC's with support data bases and other tools on the VAX. Additionally
graphics software for the PC's was reviewed and selected for the development
of a PC bases navigation system with integrated nautical charts.
Peer Reviewed Papers
Books
Chapters and Invited Papers
Magazine Articles
Invited Lectures/Panels/Posters
NIST (Internal Reports)
CD-ROMs
Training Courses
An interactive CD-ROM with integrated animations and video for training. Web
site contains all the content except for videos. Produced for the Bureau of
Government Research, University of Maryland, College Park.
Exhibitions
Press Coverage
Web Creations
Internationally recognized site on the current state of Web3D. Author of a weekly
article about VRML and Web3D since Oct. 1997 totalling over 150 articles.
A leading government web site covering virtual reality and related NIST projects.
An innovative 3D glossary for anthropometric names and their placement on the
head using Web3D technology.
An visual 3D explanation of a variety of kinematic joints.
A unique resource containing the only anthropometric measurements of children
even surveyed in the United States, made available here for the first time.
A variety of NIST sites illustrated using QuickTime VR's image based photography.
Professional Activities
SIGGRAPH 2002, 2003, 2005, Web Graphics: jury member, course reviewer (03)
SIGGRAPH 2003 Web3D
Showcase organizer and moderator Web3D Symposium 2003 (Saint Malo, France): Web3D
Showcase organizer and moderator; publicity chair
Web3D Symposium 2002 (Tempe, Arizona): publicity chair; Web3D
Showcase organizer
VRML2000: program committee
VRML99: program committee, peer reviewer - Program Committee and Paper Reviewer
SGML/XML 97: peer reviewer
SGML 96: peer reviewer ACM - Association of Computing Machinery SIGGRAPH Computer Graphics Pioneers
Professional Memberships