email: sressler@acm.org Vitae: http://www.sandyressler.com/vitae.htm
1978-1980 Master of Fine Arts Rutgers University, Mason Gross School of the Arts.
1974-1978 Bachelor of Arts, in Visual Arts (visual art) Rutgers University, Rutgers College, with departmental honors.
March 85 - Present
National Institute of Standards and Technology:
Program Manager: From Oct 06 to present Complex Systems program responsible for a portfolio of projects totally approximatly $2.5M/year. Developed vision plans and oversee execution of projects dealing with complex systems. Complex systems are those types of systems in which large numbers of similar entities exhibit some type of macroscopic behavior that can not be predicted simply by looking at the individual entities. Application domains are currently primarily Networking oriented, future applications will involve biological systems, nanotechnology, complex engineering as opportunities arise.
Project Supervisor: Visualization and Virtual Reality (VVR) project obtaining funding between $500-750K/year for over 10 years. Responsible for planning, management of a staff of 3-5, and most of the technical design work of the project. Created the Open Virtual Reality Testbed. I created the testbed, obtained funding and have received a fair amount of publicity due to a collection world wide web pages I maintain. I was also a principle technical staff member in the initiation and development of a NIST wide "Virtual Library" project which seeks to bring the information resources of the NIST library to staff members desks. Also active in a variety of manufacturing standards efforts. I have also been active in obtaining several cooperative research agreements between outside industry and NIST. Participant in a number of other projects including: A graphical tool to generate 2D tilings for research sponsored by the Bureau of Engraving and Printing; Visual display of control systems; Implementation of a shape grammar for stylistic analysis of an artist; Development of object oriented data base systems for use in data representation; and Systems programmer for a sizable network of Sun's, and Silicon Graphics Iris's.
November 99 - 2006
Web3D Consortium: Vice President (99-01) and Member of Board of Directors (99-06), active in the H-ANIM (Humanoid Animation) working group and founded the Medical Working Group, leading successful effort to obtain grant funding for the consortium.
October 97 - June 2002
About.com: 3D Graphics/Virtual Reality Guide running what was, during its existance,
the most popular web site (Article Archives)
for information about VRML and other 3D Web technologies. From October 1997 to June 2002
I wrote a weekly feature article (194 total) for the site, and provided
links to hundreds of information sources, tutorials, and examples. In addition
to writing I hosted weekly chats sometimes with noted guests. The site was
internationally recognized and was generally considered a "must see" web site
for obtaining the latest news and information on the Web3D field.
October 84 - March 85
Navigation Sciences: Responsible for the specification, procurement,
and installation of a VAX 730 based software development system. This included
budgeting and justification of the system. An Ethernet was installed between
several IBM PC's and the VAX which was running UNIX 4.2. Software was to be
developed on the PC's with support data bases and other tools on the VAX. Additionally
graphics software for the PC's was reviewed and selected for the development
of a PC bases navigation system with integrated nautical charts.
December 82 - October 84
Videomagic Laboratories: Part of a software group that designed and implemented a real time surrogate travel system using video disks, overlay graphics, audio with digitized speech and digital data from the video disk. The project was for a video disk based arcade game. All the work was done in C on 68000 based development systems and later downloaded to a 68000 S100 based run time system. Responsibility in the integrated system included: designing and implementing real time graphics code and a data base system which was a mechanism for describing animations. Also served as the "unofficial" systems person responsible for the maintenance of 5 UNIX machines. Supervised part-time personnel and consultants who worked on systems tasks. Responsible for producing a prototype film which functioned as a testbed for the surrogate travel software, including budgeting and hiring outside production staff.
June 82 - December 82
Carnegie Mellon University: Designed and implemented (Pascal) an interactive graphics system which allowed teachers to produce illustrations and animations using an IBM PC. The system was a combination of a paint system with animation capabilities. This software later became part of a start-up company delivering educational and training systems.
June 80 - June 82
Bell Laboratories: Associate Member of Technical Staff. Worked on software (C and UNIX) for a real time 3D graphics processor. Primary accomplishments were to write example programs which demonstrated the potential application of the animation processor. This included: an interactive object editor for the creation and manipulation of 3D objects; a dancing figure and robot arm with interactive controls; animations of matrix multiplication and sign language illustrated educational potential. Also worked on an interactive video disk project where I interfaced a touch screen and wrote the software for doing hit-detection on video objects. This was the prototype for a system deployed in Disney's EPCOT Center.
The Art of Electronic Publishing (web site) - Prentice Hall 1997
Perspectives on Electronic Publishing- Prentice Hall 1993 ; Chapter 1 (HTML)(PDF); Color Plates
Coauthor of Life with UNIX- Prentice Hall 1989
Intellectual Property Issues and the Web3D Consortium Standards Developement in ACM SIGGRAPH Public Policy May 2003 Computer Graphics Column
Don't Crush That Polygon!, 3D Magazine, The Rebirth of Web3D, Special Issue Spring 2000
Web3D Trends, Nikkei CG Magazine (Japan), #7, 2000 July. vol. 166
Product Data HyperStandard prototype, Nov. 1990.
CD-ROM accompanying "The Art of Electronic Publishing" book, Prentice
Hall, Nov. 1996.
Multimedia Development - A Hand's On Workshop 1993. A nationally offered course from the Technology Exchange Company of Addison-Wesley
Maryland Proactive Community
Supervision "Break The Cycle" CD-ROM and Web site, 2001.
An interactive CD-ROM with integrated animations and video for training. Web
site contains all the content except for videos. Produced for the Bureau of
Government Research, University of Maryland, College Park.
"Twenty Years of Rutgers MFA's" at New Jersey State Museum of Art, April 82.
Computer art film: Da Movies and These Words Are the Data at the Festival International de Jeune Cinema, in Hyeres France, June 80.
These
Words Are the Data (Flash based Video) at Voorhese Museum, Rutgers University
MFA show, April 80.
web3Dnews: Aug. 27, 2004: Sandy Ressler Recaps Demo or Die at SIGGRAPH(video excerpt)
CRN, CMP Media: Dec 7, 2000 3-D Web for the Masses
NYTimes: Oct 5, 2000 Three-Dimensional Space is the Next Frontier for the Internet
GNN 1995: GNN Movie of the Week
1995: Meckler VR World
Byte Magazine: April 1995 The Net's Next Big Thing: Virtual Reality
Popular Mechanics: March 1995 Virtual Reality
Focus on Web3D - An About.com web site
Internationally recognized site on the current state of Web3D. Author of a weekly
article about VRML and Web3D since Oct. 1997 totalling over 150 articles.
Open Virtual Reality Testbed
A leading government web site covering virtual reality and related NIST projects.
Anthropometric
Landmarks of the Head
An innovative 3D glossary for anthropometric names and their placement on the
head using Web3D technology.
Kinematics 'R Us
An visual 3D explanation of a variety of kinematic joints.
AnthroKids
A unique resource containing the only anthropometric measurements of children
even surveyed in the United States, made available here for the first time.
QuickTime
VR of NIST Sites
A variety of NIST sites illustrated using QuickTime VR's image based photography.
ACM Distinguished Speaker from 2007 to present.
Web3D 2005 Symposium: cochair & showcase organizer moderator
SIGGRAPH 2004: organizer and host of special session "Real Time 3DX: Demo or Die", (press article)
Web3D Symposium 2004: program committee
SIGGRAPH 2002, 2003, 2005, Web Graphics: jury member, course reviewer (03)
SIGGRAPH 2003 Web3D Showcase organizer and moderator
Web3D Symposium 2003 (Saint Malo, France): Web3D Showcase organizer and moderator; publicity chair
Web3D Symposium 2002 (Tempe, Arizona): publicity chair; Web3D Showcase organizer
VRML2000: program committee
VRML99: program committee, peer reviewer - Program Committee and Paper Reviewer
SGML/XML 97: peer reviewer
SGML 96: peer reviewer
ACM (Senior Member) - Association of Computing Machinery
SIGGRAPH Computer Graphics Pioneers